List of acquisitions by Take-Two Interactive
Take-Two Interactive is an American video game holding company. They have acquired many publishers and developers since the company's foundation in 1993. Today, most of Take-Two Interactive's developers operate as subsidiaries of its publishing arms: 2K and Rockstar Games.
Acquisitions
Date | Company | Parent division | Country | Value (USD) | Derived studios | Reference |
---|---|---|---|---|---|---|
September 1996 | Mission Studios | Take-Two Interactive | USA | 2,114,478 | Mission Studios | [1] |
April 1997 | GameTek | Rockstar Games | USA | Rockstar Toronto | [2][3] | |
March 1998 | BMG Interactive | UK | 14,200,000 | Rockstar Games | [4][5] | |
June 1998 | Tarantula Studios | UK | Rockstar Lincoln | [6] | ||
August 1998 | Jack of All Games | Take-Two Interactive | USA | 16,800,000 | Jack of All Games | [7] |
December 1998 | Talonsoft | USA | Talonsoft | [8] | ||
August 1999 | Global Star Software | USA | Global Star Software | |||
September 1999 | DMA Design | Rockstar Games | UK | 11,000,000 | Rockstar North | [9] |
February 2000 | Joytech | Take-Two Interactive | UK | Joytech | [10] | |
March 2000 | Pixel Broadband Studios | Israel | Pixel Broadband Studios | [11] | ||
April 2000 | Telstar Electronic Studios | UK | None | [12] | ||
DVDWave.com | USA | DVDWave.com | [13] | |||
May 2000 | Gathering of Developers | USA | Gathering of Developers | [14] | ||
July 2000 | PopTop Software | 2K Games | USA | 5,800,000 | PopTop Software | [1] |
January 2001 | Neo Software | Rockstar Games | Austria | Rockstar Vienna | [15] | |
July 2001 | Techcorp | Take-Two Interactive | Hong Kong | Techcorp | [16] | |
August 2002 | Barking Dog Studios | Rockstar Games | Canada | 3,000,000 | Rockstar Vancouver | [17] |
November 2002 | Angel Studios | USA | 34,700,000 | Rockstar San Diego | [18][1] | |
March 2003 | Frog City Software | 2K Games | USA | Frog City Software | ||
April 2003 | Cat Daddy Games | USA | Cat Daddy Games | |||
September 2003 | TDK Mediactive | Take-Two Interactive | USA | 22,700,000 | Take-Two Licensing | [19] |
April 2004 | Möbius Entertainment | Rockstar Games | UK | Rockstar Leeds | [20] | |
September 2004 | Venom Games | 2K Games | UK | Venom Games | [21] | |
October 2004 | Access Software | USA | Indie Built | [22][23] | ||
January 2005 | Visual Concepts Kush Games | USA | 32,200,000 | Visual Concepts 2K Los Angeles | [24][25] | |
June 2005 | PAM Software | France | 11,400,000 | PAM Software | [24] | |
November 2005 | Firaxis Games | USA | 27,000,000 | Firaxis Games | [26][25] | |
January 2006 | Irrational Games | USA | 10,000,000 | Irrational Games 2K Australia | [27][25] | |
January 2008 | Illusion Softworks | Czech Republic | 2K Czech | [28][29] | ||
April 2008 | Mad Doc Software | Rockstar Games | UK | Rockstar New England | [30] | |
February 2016 | Social Point | Take-Two Interactive | Spain | 250,000,000 | Social Point | [31] |
May 2019 | Dhruva Interactive | Rockstar Games | India | 7,900,000 | Rockstar India [A] | [32] |
August 2020 | Playdots | Take-Two Interactive | USA | 192,000,000 | Playdots | [33] |
October 2020 | Ruffian Games | Rockstar Games | UK | Rockstar Dundee | [34] | |
March 2021 | HB Studios | 2K Games | Canada | HB Studios | [35] | |
HookBang's gaming division | USA | Visual Concepts Austin | [36] | |||
June 2021 | Nordeus | Take-Two Interactive | Serbia | 378,000,000 | Nordeus | [37] |
July 2021 | Dynamixyz | France | Dynamixyz | [38] | ||
November 2021 | Elite3D Turia Games | 2K Games | Spain | 31st Union Spain | [39] | |
November 2021 | Roll7 | Private Division | UK | Roll7 | [40] | |
January 2022 | Zynga | Zynga | USA | 12,700,000,000 | Chartboost Echtra Games NaturalMotion Peak Games Rollic Small Giant Games StarLark | [41] |
September 2022 | Storemaven | Zynga | Israel | Storemaven | [42] | |
March 2023 | GameClub | Take-Two Interactive | USA | [43] | ||
March 2024 | Gearbox Entertainment | 2K Games | USA | 460,000,000 | Gearbox Software | [44] |
Notes
- ^ Rockstar India already existed before the acquisition, with Dhruva Interactive being merged into the studio.
References
- ^ a b c Rogers, Dan Lee (March 3, 2004). "The End Game: How Top Developers Sold Their Studios – Part One". Gamasutra. Archived from the original on September 23, 2017. Retrieved February 3, 2018.
- ^ Johnston, Chris (31 July 1997). "GameTek Assets Sold to Take 2". GameSpot. Archived from the original on 1 December 1998.
- ^ "Studio". Rockstar Toronto. Archived from the original on 18 March 2009.
{{cite web}}
: CS1 maint: unfit URL (link) - ^ Johnston, Chris (March 12, 1998). "Take 2 Takes BMG". GameSpot. Archived from the original on December 1, 1998.
- ^ "BMG Interactive Acquired by Take-Two Interactive". Telecompaper. March 16, 1998. Archived from the original on September 8, 2017. Retrieved December 10, 2017.
- ^ Johnston, Chris (April 28, 2000). "Take 2 Captures Tarantula". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
- ^ IGN Staff (August 24, 1998). "Take Two Acquires Distributor". ign.com. Archived from the original on July 18, 2018. Retrieved July 18, 2018.
- ^ Dunkin, Alan (December 24, 1998). "Take-Two Buys TalonSoft". GameSpot. Retrieved February 17, 2018.
- ^ Kennedy, Sam (April 27, 2000). "Take-Two Acquires DMA Design". GameSpot. Archived from the original on April 4, 2017. Retrieved September 21, 2017.
- ^ Jebens, Harley (February 28, 2000). "Take Two Grows By Two". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
- ^ IGN Staff (March 9, 2000). "Take Two Gets Wide". ign.com. Archived from the original on September 5, 2018. Retrieved July 18, 2018.
- ^ Mullen, Micheal (April 27, 2000). "Take-Two Controlling Telstar". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
- ^ Jebens, Harley (March 3, 1999). "Take-Two Increases Online Presence". GameSpot. Archived from the original on February 11, 2018. Retrieved September 21, 2017.
- ^ Gestalt (May 1, 2000). "Take 2 Interactive buys GOD". Eurogamer. Archived from the original on February 10, 2018. Retrieved February 10, 2018.
- ^ Business (30 April 2001). "Battle for games firm escalates". BBC News. Archived from the original on 12 March 2018. Retrieved 11 March 2018.
{{cite web}}
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has generic name (help) - ^ Ahmed, Shahed (May 17, 2006). "Take-Two acquires Techcorp Limited". gamespot.com. Archived from the original on February 10, 2018. Retrieved July 18, 2018.
- ^ "Take-Two Acquires Barking Dog Studios". gamasutra.com. Archived from the original on 1 December 2017. Retrieved 20 January 2018.
- ^ Calvert, Justin (November 20, 2002). "Angel Studios acquired by Rockstar". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
- ^ IGN (September 3, 2003). "Take-Two Acquires TDK Mediactive". IGN. Retrieved October 1, 2017.
- ^ Calvert, Justin (8 April 2004). "Mobius renamed Rockstar Leeds". gamespot.com. Archived from the original on 22 September 2017. Retrieved 13 December 2017.
- ^ MCV Staff (2 July 2008). "Venom Games to close?". MCV/Develop.
- ^ GamesIndustry International (December 17, 2004). "Microsoft sells off sports game studio to Take Two". Eurogamer. Retrieved February 4, 2018.
- ^ Adams, David (December 17, 2004). "Take-Two Picks Up Amped Team". IGN. Retrieved February 4, 2018.
- ^ a b "Take-Two takes Sega's sports-game studios". CNET. Archived from the original on September 5, 2018. Retrieved September 21, 2017.
- ^ a b c Sinclair, Brendan (January 31, 2006). "Take-Two reveals acquisition prices, hints at future lawsuits". GameSpot. Archived from the original on February 26, 2017. Retrieved February 17, 2018.
- ^ Adams, David (November 7, 2005). "Take-Two Buys Firaxis". IGN. Archived from the original on February 12, 2018. Retrieved February 11, 2018.
- ^ Jenkins, David (January 9, 2006). "Take-Two Acquires Irrational Games". Gamasutra. Retrieved May 20, 2019.
- ^ "Welcome 2K Czech: Take-Two brings Mafia dev Illusion Softworks into the family". engadget.com. 8 January 2008. Retrieved 24 February 2018.
- ^ Purchese, Robert (8 January 2008). "Take-Two acquires Illusion Softworks". eurogamer.net. Retrieved 24 February 2018.
- ^ Sinclair, Brendan (April 4, 2008). "Rockstar acquires Mad Doc". GameSpot. Archived from the original on October 17, 2018. Retrieved September 21, 2017.
- ^ "Take-Two acquires mobile developer Social Point for $250m". February 2017.
- ^ Makedonski, Brett (May 13, 2019). "Rockstar swoops as Starbreeze is forced to sell off a studio". Destructoid. Retrieved May 13, 2019.
- ^ Bary, Emily. "Take-Two to acquire Two Dots developer Playdots for $192 million". MarketWatch. Retrieved 2020-08-20.
- ^ "Rockstar Acquires Ruffian Games, Rebrands Rockstar Dundee". 12 October 2020.
- ^ "2K acquires PGA Tour 2K21 studio, signs Tiger Woods". 16 March 2021.
- ^ "2K acquires HookBang games business". 23 March 2021.
- ^ "Take-Two enters soccer market with $378m Nordeus acquisition". 2 June 2021.
- ^ "Take-Two acquires dynamixyz". July 2021.
- ^ "2K Acquires Studio That Worked On Diablo, Star Wars, Call Of Duty, And More Big Franchises". GameSpot. Retrieved 2021-11-09.
- ^ "Take-Two has acquired OlliOlli dev Roll7". 15 November 2021.
- ^ Balu, Nivedita. "Take-Two to buy FarmVille maker Zynga in deal valued at $12.7 billion". Reuters. Retrieved 2022-01-14.
- ^ Balu, Nivedita. "Zynga to buy Storemaven". Reuters. Retrieved 2022-09-14.
- ^ Harding-Rolls, Piers (March 23, 2023). "Take-Two has acquired mobile multi-game subscription service GameClub". via Twitter. Retrieved October 18, 2023.
- ^ "Take-Two Buys Gearbox from Embracer, Confirms Development on New Borderlands Game". 28 March 2024.
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- Ghost Story Games
- Nordeus
- Private Division
- Socialpoint
- List of games
- List of acquisitions