The Curse of Naar
The Curse of Naar is the twentieth book in the award-winning Lone Wolf book series created by Joe Dever. This is the final book in the "Grand Master" series, and the last one released in North America.
Gameplay
Lone Wolf books rely on a combination of thought and luck. Certain statistics such as combat skill and endurance attributes are determined randomly before play. The player is then allowed to choose Grandmaster Kai disciplines and a selection of Dessi and Crystal Star magics. This number depends directly on how many books in the series have been completed ("Grandmaster rank"). With each additional book completed, the player chooses one additional discipline. The Grandmaster series is different from any in the previous series of books because it gives Lone Wolf spells to use which grow more numerous as his Grandmaster Rank increases.
Plot
In this book you (in the guise of the heroic Lone Wolf) again travel to the Plane of Darkness. Your quest involves rescuing an artifact crafted by the Lords of Light - the Moonstone - from the Dark God's clutches. The Plane of Darkness is a predictably nasty place, and even a being as powerful as a Kai Grand Master may shrink from the challenge. Dare you face up to the Dark God Naar himself?
External links
- Gamebooks - Lone Wolf
- Gamebooks - The Curse of Naar
- The Origins of Lone Wolf
- Project Aon - Online editions of Lone Wolf
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- The Plague Lords of Ruel
- The Captives of Kaag
- The Darke Crusade
- The Legacy of Vashna
- The Deathlord of Ixia
- Dawn of the Dragons
- Wolf's Bane
- The Curse of Naar
- Grey Star the Wizard
- The Forbidden City
- Beyond the Nightmare Gate
- War of the Wizards
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